Classes



Tales of Fantasy is a massively multiplayer game that centers around the conflicts that emerge between competing factions. With combat front and center in this game, each class needs to be able to pull their own weight in battles, and they do!

 2 main class divisions - Pugilists and Apprentices (aka Melee and Magic)

4 class paths - Warrior, Rogue, Mage, and Healer

We will be bringing you the 4 basic class advancements in the initial launch; following which, stay tuned for the 8 final advanced classes in our next patch!

8 final classes - Gladiator, Sentinel, Marksman, Assassin, Summoner, Archmage, Druid, and Priest.

When you reach Level 25, the obvious allure of this game becomes apparent as you can then hop on their mount and begin galloping through the land. It may seem like a cheap thrill, but the level of detail, and the fact that attacks can be launched from astride the mount makes it absolutely exhilarating, not to mention refreshingly original.

All players start life as a Trainee

Level 5 Job Choices
At level 5, two jobs become available. Picking one starts you on a the path of a melee (physical) or magic based character.

Pugilists - Melee job option. Choose this job if you want to eventually become a Warrior or Rogue.

Apprentices - Magic job option. Choose this job if you want to eventually become a Mage or Healer.

Level 20 Job Choices
At level 20, 2 more options become available to advance to, depending on the choice you made at level 5. You will be summoned to your capital city to undertake a multi-stage quest that is unique to your choice, and will result in the shift to your next class.

Warrior - Heavy armor melee. Choose this job if you want to become a Gladiator or Sentinel.

Rogue - Light armor melee. Choose this job if you want to become a Marksman or Assassin.

Mage - Damaging caster. Choose this job if you want to become a Summoner or Archmage.

Healer - Healing caster. Choose this job if you want to become a Druid or Priest.

Level 40 Job Choices
Gladiator - Heavy weapon damage dealer. Specializes in 2-handed weapons.

Sentinel - Tanking class. Speacializes in sword and shield.

Marksman - Ranged damage dealing class. Specializes in bows.

Assassin - Poison damage dealing class. Specializes in close range combat with 1-handed weapons.

Summoner - Pet Class. Pet and caster attack in unison.

Archmage - Elemental damage dealing class. Specializes in heavy ranged damage.

Druid - Shapeshifting class. Hybrid healing and damage dealing.

Priest - Healing Class. Specialized healing abilities.