Warrior

A must have in any good party, the muscle bound class once again provides a steady bedrock on which to build a successful team. Whether they happen to be offensively (Gladiator) or defensively focused (Sentinel), when they've got your back, and possibly the front as well, no opponent lasts long.

Required Level: 20

Skills
Sword Mastery (Passive Spell)

Mighty Fist

Dragon Howl

Blunt Mastery (Passive Spell)

Crescent Chop

Taunt

Ram

Plate Mastery (Passive Spell)

Polearm Mastery (Passive Spell)

Shield Proficiency (Passive Spell)

Dragon Crush

Shield Bash

Inner Power - Absorption

Role in a Party
The role of a Warrior in a party can be to either tank, or deal damage. Most often, a Warrior will tank when a Sentinel is not present. Because the Warrior can wear heavy armor and shields, they will take less damage than any other class (prior to Sentinel). This, coupled with the Taunt ability, makes them the obvious choice for this role.

Warriors are also able to deal a significant amount of damage with the introduction of 2-handed weapons. With no new bleed attacks, and the introduction of Dragon Crush, their role is dealing up front damage, and taking over tanking duties should the main tank become overwhelmed.